Tuesday, July 14, 2020

Let The Adventure Begins (in Legend Mode)! - Day 14 Yakuza 0

Starting off playing Yakuza 0 in Playstation4 (PS4) in another amazing Ryu Ga Gotoku series. Today's stream begins with another new adventure in the Legend mode. 

Playing as Kiryu Kazuma, facing tough thugs and boss fights in Kamurocho, Tokyo, Japan. Gearing-up to become stronger by upgrading new fighting styles and abilities and not to mention the trustworthy Staminan Royales in my pockets. How awful it is to left out those! 

If you've missed the live stream, you can watch it again here: 


Live Stream | Yakuza 0 The Adventure Begins

Welcome to The Heiky11 channel, watch live stream of Yakuza 0 on PS4. My livestreams will cover a full playthrough of Yakuza Zero led by two protagonist Kiryu Kazuma and Goro Majima in open-worlds of Kamarucho and Sotenbori, Japan in December 1988. A big thank you to our Star Player Mohd Safwan Bukhari! Support the stream: https://streamlabs.com/theheiky11 Subscribe: https://www.youtube.com/channel/UCQIQ4r7MA0KjxC2GoWVIPTQ?sub_confirmation=1 Twitter:https://twitter.com/TheHeiky11 Facebook: http://www.fb.gg/theheiky11 Blog: https://heiky11.blogspot.com/ Yakuza 0 is an action-adventure video game developed and published by Sega. It was released for Playstation 4 in Japan in March 2015 and in North America and Europe in January 2017. Thank you to Sega and Ryu Ga Gotoku Studio for this amazing game.

Posted by The Heiky11 on Monday, 13 July 2020

2 comments:

  1. Western localization of the game was led by Scott Strichart, associate producer of Atlus USA, who has localized Yakuza Kiwami, Yakuza Kiwami 2, and Yakuza 6.[12] The team took a year and a half to localize Yakuza 0, which has 1.8 million Japanese characters, nearly twice as many as the average JRPG, which has 1 to 1.2 million Japanese characters.[12] In addition to challenges translating tone and humor, Strichart's team at Atlus had difficulties localizing traditional Asian games, including Mahjong and Shogi. In order to make these minigames accessible to Western audiences, Atlus had to provide detailed rules alongside gameplay. During the localization process, Strichart said the team wrote a total of "34 pages of Mahjong explanation."[10]

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    1. Thank you, brilliant insight there. I've never touched Mahjong minigames yet...scares me a lot lol

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